The general idea of it is absolute mayhem, here are just some of the features:
- Every champion begins the game with 80% cooldown reduction on abilities, activated items and summoner spells
- Casting spells is fun, but running out of mana isn’t, so mana and energy costs have been removed
- Marksmen could dole out tons more damage, so attack speed bonuses for ranged champions have been doubled
Check out our video for full details on it!